The article discusses mobile applications based on the concept of proximity. On the one hand, this can be considered as a special (private) class of geo-information systems, since we are talking about services (services) that are located in a certain geographically limited area. On the other hand, the abandonment of geo-computations and the use of special metrics for direct measurement of proximity opens up possibilities for completely new services that were not available in traditional models of geo-informatics. The paper discusses issues related to the measurement of proximity, new models of services and provides examples of specific implementations.
from our new paper
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While proximity-based mobile applications introduce innovative opportunities beyond traditional geo-information systems, relying too heavily on proximity metrics alone can limit broader functionality. In many cases, a hybrid approach combining geo-computations and proximity measurements would offer more versatile and scalable services. Just like how Brawl Stars Null's APK" successfully blends traditional gaming mechanics with mobile innovation, the best applications should balance both new and proven technologies for a richer user experience.
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